Academics
GambitTales
Narrative-Driven Chess for Tweens — tactical patterns (pin / fork / skewer) as recurring character archetypes (Sir Pinwell, Twin Knights of Fork Hill, Lady Skewer). Captain Castle rook mascot.
Meet your mentor
Every Spark & Anvil app has a friendly mentor character that demonstrates, praises, and patiently scaffolds learning. On-device AI personalizes the mentor's responses to your kid's progress — never connecting to a server, never collecting data.
#D4A24C What's inside
Learning goal
Narrative-Driven Chess for Tweens — tactical patterns (pin / fork / skewer) as recurring character archetypes (Sir Pinwell, Twin Knights of Fork Hill, Lady Skewer). Captain Castle rook mascot.
Question kits
16 curriculum-aligned kits × 25 questions = 400 questions per app, mapped to recognized standards.
On-device AI mentor
FoundationModels-powered hints, feedback, and adaptive difficulty — all running locally.
How GambitTales handles your kid's data
- ✅ All progress, settings, and AI-generated content stays on the device
- ✅ No analytics, no tracking, no third-party SDKs
- ✅ No ads, no in-app purchases — you pay once
- ✅ COPPA compliant under the 2026 FTC amendments
- ✅ Parental controls + session limits + content filters built in
GambitTales runs on ForgeKit — the open-source Swift Package Manager framework that powers every Spark & Anvil app. ForgeKit ensures consistent accessibility, COPPA compliance, and design language across the portfolio, so your kid's progress and preferences feel coherent across every app they touch.
Coming to the App Store
GambitTales is in active development. Email us to hear when it ships — no marketing, no spam, just a one-shot launch announcement.
Email me at launch