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FlightForge

Design, build, and fly aircraft in a physics sandbox — master aerodynamics from paper planes to jet engines through the four forces of flight, wind tunnel experiments, and aviation engineering challenges.

FlightForge app icon

Meet your mentor

Every Spark & Anvil app has a friendly mentor character that demonstrates, praises, and patiently scaffolds learning. On-device AI personalizes the mentor's responses to your kid's progress — never connecting to a server, never collecting data.

Mentored by Skye

FlightForge mascot
In planning Swift 6 · SwiftUI · FoundationModels NGSS CCSS Math ISTE Hero color: #29B6F6

FlightForge is an aviation academy where you design, build, and fly your own aircraft! Learn the real science of flight -- lift, drag, thrust, and weight -- by building planes in a physics sandbox, testing them in a wind tunnel, and flying them through challenges. Start with paper planes and work your way up to jets!

Distributed-narrative cast

Meet the cast

FlightForge's 5-character cast embodies the foundational flight-physics primitives per NASA Glenn + AIAA decomposition — lift via airfoil (Wing), resistance (Drag), propulsion (Thrust), yaw-axis control (Yaw), and stabilizer + control-surface family (Tail). Skye(mentor — sky-evocative + non-military-coded) frames each primitive; cast embodies them at paper-plane / drone / model-rocket / wind-tunnel-sandbox scale (NEVER 'fighter-pilot' / 'military aviator' / 'captain-as-authority' framing). Engineering-failure framing gate enforced (UNIQUE to FlightForge): cast NEVER frames failed-flight as personal-failing; every crash is DATA-not-failing; physics sandbox structurally rewards iteration; cast catchphrases foreground 'I missed. I missed again. I hit. That's the pattern' across all primitives. Cultural representation gate: cast NEVER wears military-uniform-coded clothing; non-Western aviation pioneers foregrounded in Skye's kit-6 + kit-12 mentor copy (Bessie Coleman, Santos-Dumont, Tuskegee Airmen, Indian Air Force test pilots); kit 6 (aviation history) + kit 9 (rockets / Cold War context) sensitivity-review-gated. Cluster-coherence with FitQuest body-image gate (Drag's streamline-suit OVERLAY abstract-teardrop NEVER body-shape-revealing).

Browse all 5 chapters → · What's distributed-narrative methodology? →

What's inside

Aircraft Designer

Choose a fuselage, wings, engine, and tail, then put them together. Each part has real physics properties that affect how your plane flies. Bigger wings give mo

Wind Tunnel

Test your aircraft design in the wind tunnel before flying it. See how air flows over your wings and where drag is slowing you down. Adjust your design based on

Flight Simulator

Take your aircraft to the sky! Tilt your phone to steer and complete challenges like "Fly through the canyon" or "Reach the highest altitude." Your plane handle

Engineering Challenges

Solve specific design problems like "Build a plane that can carry the heaviest cargo" or "Design the most fuel-efficient glider."

Mentored by Skye — on-device AI, no data leaves the device.

How FlightForge handles your kid's data

  • ✅ All progress, settings, and AI-generated content stays on the device
  • ✅ No analytics, no tracking, no third-party SDKs
  • ✅ No ads, no in-app purchases — you pay once
  • ✅ COPPA compliant under the 2026 FTC amendments
  • ✅ Parental controls + session limits + content filters built in

Full parent privacy guide →

Built with ForgeKit

FlightForge runs on ForgeKit — the open-source Swift Package Manager framework that powers every Spark & Anvil app. ForgeKit ensures consistent accessibility, COPPA compliance, and design language across the portfolio, so your kid's progress and preferences feel coherent across every app they touch.

Coming to the App Store

FlightForge is in active development. Email us to hear when it ships — no marketing, no spam, just a one-shot launch announcement.

Email me at launch