CubeSensei
CubeSensei's 6-character method-steward cast operates at the SOLVING METHOD scale (5 methods + 1 cross-method coordinator) — every algorithm in CubeSensei's 198-entry taxonomy is already a named pattern primitive at finer grain, so the right cast scale is method-stewards (Layer / Cross / Block / Edge / Pair) + cross-method look-ahead coordinator (Look). Cast appears on method-intro screens + algorithm-group introductions + Cube Builder collectibles + adventure-mode encounter art; static catchphrases ONLY (no FoundationModels access). NO real-cuber mascotization (Fridrich / Roux / Zborowski / Ortega credited as method-creators in static metadata ONLY). Cubix preserved as AI coach + primary visual identity.
Turn a cube — no 3-D, no camera
Practice the concepts
Kit 1: Cube Notation & Terminology Kit 2: Cube Anatomy & Structure Kit 3: Beginner Solving Method Kit 4: Pattern Recognition & Puzzles Kit 5: Speed Solving Techniques Kit 6: Advanced Algorithms: OLL & PLL Kit 7: Non-Cubic Puzzles Kit 8: Spatial Reasoning & Math Kit 9: F2L: First Two Layers Kit 10: OLL: Orientation of the Last Layer Kit 11: PLL: Permutation of the Last Layer Kit 12: Competition & Speedcubing Culture Kit 13: Cross-Topic Connections Kit 14: Real-World Applications Kit 15: Misconceptions & Reasoning Kit 16: Advanced Synthesis






