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PuzzleForge

Every puzzle hides one rule — find it, and the moves fall into place. Mechanical-puzzle workshop (Hanoi, sliding tiles, river-crossings) on a computational-thinking spine, for ages 9–14.

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Meet your mentor

Every Spark & Anvil app has a friendly mentor character that demonstrates, praises, and patiently scaffolds learning. On-device AI personalizes the mentor's responses to your kid's progress — never connecting to a server, never collecting data.

Mentored by Sprocket

PuzzleForge mascot
In planning Swift 6 · SwiftUI · FoundationModels CSTA 2-AP-10 (algorithms) CSTA 3A-AP-13 (decomposition) Computational thinking (recursion · search · parity · optimality) Hero color: #7C6BD9

Distributed-narrative cast

Meet the cast

PuzzleForge is a workshop of classic mechanical puzzles — Tower of Hanoi, sliding tiles, river-crossings, and more — where each puzzle hides ONE solving rule. The cast are puzzle-solvers whose defining act IS the mechanism: recursion, state-space search, parity, constraint, optimality. Keeper Sprocket frames 'make your solving strategy visible' and normalizes being stuck.

Nestor portrait

Nestor

Recursion / decomposition — solves the big tower by first solving the smaller tower off to the side (Hanoi self-reference)

Minim portrait

Minim

Optimality — refuses any solution longer than the fewest possible moves

Wend portrait

Wend

State-space search — maps which positions are reachable before committing to a move

Evan portrait

Evan

Parity / solvability — counts the tile-swaps mod 2 and knows at a glance if a scramble can ever be solved

Faro portrait

Faro

Look-ahead / planning — looks several moves ahead to clear a path before touching a piece

Skiff portrait

Skiff

Constraint satisfaction — ferries across the river without ever leaving the wolf with the goat

Gill portrait

Gill

GCD / number reasoning — measures an exact amount by pouring back and forth between two jugs

Gray portrait

Gray

Binary / Gray-code — frees the rings by changing exactly one at a time in a fixed order

Vault portrait

Vault

Reduction / monovariant — jumps one peg over another and removes it, shrinking the board toward a single survivor

Sprocket portrait

Sprocket

The workshop keeper (mentor) — frames 'make your solving strategy visible' and normalizes being stuck

What's distributed-narrative methodology? →

What's inside

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Learning goal

Every puzzle hides one rule — find it, and the moves fall into place. Mechanical-puzzle workshop (Hanoi, sliding tiles, river-crossings) on a computational-thinking spine, for ages 9–14.

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Question kits

16 curriculum-aligned kits × 25 questions = 400 questions per app, mapped to recognized standards.

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On-device AI mentor

FoundationModels-powered hints, feedback, and adaptive difficulty — all running locally.

Mentored by Sprocket — on-device AI, no data leaves the device.

How PuzzleForge handles your kid's data

  • ✅ All progress, settings, and AI-generated content stays on the device
  • ✅ No analytics, no tracking, no third-party SDKs
  • ✅ No ads, no in-app purchases — you pay once
  • ✅ COPPA compliant under the 2026 FTC amendments
  • ✅ Parental controls + session limits + content filters built in

Full parent privacy guide →

Built with ForgeKit

PuzzleForge runs on ForgeKit — the open-source Swift Package Manager framework that powers every Spark & Anvil app. ForgeKit ensures consistent accessibility, COPPA compliance, and design language across the portfolio, so your kid's progress and preferences feel coherent across every app they touch.

Coming to the App Store

PuzzleForge is in active development. Email us to hear when it ships — no marketing, no spam, just a one-shot launch announcement.

Email me at launch

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