🎓 Ages 15–18 · Grades 9–12 · Engineering Design
ProtoForge
Engineering is choosing under constraints — and there’s a logic to picking well. Here you read a real design challenge, predict the best option, and see the reasoning worked out — no jargon, no lectures, nothing sent anywhere.
The Design Bench
Who you’ll meet
- Cade — optimizes a design against a weighted objective
- Rhea — shows how the winner changes when the weights change
- Tori — filters out designs that break a hard constraint
- Bex — spots the dominated option no one should pick
- Dagny — maps the Pareto frontier — the real trade-offs
- Iggy — checks the factor of safety before it ships
- Mala — catches the under-designed part that’s too close to the edge
- Sy — filters feasibility FIRST, then optimizes
- Dov — knows a trade-off can’t be erased, only chosen
- Enzo — the mentor — sets the challenge, works the numbers, guides reflection
Check what you know
1. What Is Engineering Design? 2. Define the Problem 3. Requirements & Specifications 4. Concept Selection 5. Trade-offs & Optimization 6. Modeling & Prototyping 7. Testing & Data 8. Failure Analysis 9. Iteration & Redesign 10. Materials & Tolerances 11. Forces & Loads 12. Energy & Efficiency 13. Cost & Budget 14. Systems & Interfaces 15. Human Factors & Sustainability 16. Design Challenge Capstone