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Privacy & how it works
TableForge on the web is built the same way as our iOS apps: private by design, and honest about the design craft it teaches.
Everything stays on this device
Your progress — best scores and XP — is stored only in this browser (on-device storage). It is never sent anywhere. Clear your browser data and it's gone; nobody else can see it.
No accounts, no ads, no tracking
There is no sign-up and no login. There are no ads and no in-app purchases. There are no third-party trackers embedded in the app.
How it works
In the Design Lab, you assemble a simple race game and run a playtest — the app simulates 2000 games and reports whether the game is fair: who wins from each seat, how long games run, and whether going first is an unfair edge. Same setup, same result every time, so you can change one thing and see exactly what it did. In the Probability Lab, you predict a design’s odds before the math reveals them — because making a prediction first (even a wrong one) is one of the best ways to learn. Or run a Concepts kit: a short round of questions where a hint appears only after a first try, so you think it through first.
Chance is a design tool — never betting
TableForge teaches dice, cards, and spinners as design tools. Randomness has a job — fairness, tension, or variety — and a good designer measures it and tunes it. There is no gambling, no betting, and no “luck is a skill” here: it’s the math of making a game feel great to play. And your first playtest is supposed to reveal problems — that’s how every real game gets better, not a sign you did it wrong.
Built for ages 9–14
The Concepts questions come straight from the TableForge iOS app and are aligned to the Common Core math standards (grades 4–8). Everything works with the sound off and can be played entirely by keyboard. Meet the cast — Bones, Hand, Move, Trial, and Theme, with their mentor Blueprint — and read their stories at the cast page. Great game traditions come from all over the world; TableForge honors them without speaking for any one culture.