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PathPals — for grown-ups

PathPals gives children ages 5–8 the earliest foundations of computational thinking — sequencing, directionality, loops, and debugging — in the pre-reader coding tradition of ScratchJr and Bee-Bot. Children choose the set of picture-commands that guides a friend to the goal, then watch it run and fix it if it misses.

What your child practices

  • First Step — putting steps in order to reach the goal (with Steppa).
  • Which Way? — turning left or right to navigate a bend (with Twirl).
  • Again & Again — using a loop to repeat a step (with Loopy).
  • Fix It — finding and fixing the step that made a path fail (with Roami).

Every puzzle shows the friend walking the path you chose, so a wrong pick is a chance to see where it went and try again — the plan-run-debug loop at the heart of computer science. Audio-first, big buttons, no timers, no pressure.

Privacy promise

PathPals runs entirely on this device. There are no accounts, no ads, and no third-party tracking. Nothing your child does leaves the device — progress is saved only in this browser.

Part of the Spark & Anvil portfolio — free, on-device learning apps for kids.