🎓 Ages 15–18 · Grades 9–12 · Social & Emotional Learning
AnchorQuest
Your thoughts aren’t always facts — and noticing that is a skill you can practise. AnchorQuest is a calm toolkit for the CBT basics: catch an automatic thought, name the “thinking trap,” and build a kinder, more balanced way to see it — plus the real facts about stress, anxiety, sleep, and reaching out. You’ll practise on other people’s thoughts, so it never puts you on the spot.
This is a learning game, not therapy or a diagnosis. Nothing you do here is watched, graded, or saved anywhere but this device. If something in real life feels like too much, the resources at the bottom of every page are there any time.
Before you start
The Reframe Bench
Who you’ll practise with
- Ondine — notices a thought, names the trap, and reframes it (cognitive reappraisal)
- Theo — checks the story his mind tells before believing it (mind-reading)
- Priya — finds the middle ground between “perfect” and “pointless” (all-or-nothing)
- Marco — grounds a racing body with breath and the 5-4-3-2-1 senses (grounding)
- Philippa — knows who to reach out to and how to ask (help-seeking)
- a good friend — supports someone else while respecting their own limits (supporting a friend)